Preview of new companion app allows developers to run multiple agent sessions in parallel across multiple repos and iterate ...
The Java ecosystem has historically been blessed with great IDEs to work with, including NetBeans, Eclipse and IntelliJ from JetBrains. However, in recent years Microsoft's Visual Studio Code editor ...
What should have been a routine release has revealed some of the features Anthropic has been working on for Claude Code. As ...
One of Bungie’s founders is still in there, working on Marathon. A Bungie developer working on Marathon has proven that the studio still has a lot of its veteran staff still working in it. Elliott ...
Claude has stopped working properly, with users being hit by errors as they try to talk to the chatbot. The system is seeing “elevated errors”, according to a status page operated by its creators, ...
Tasklet is billed as a chatbot-style AI agent authoring, hosting, and deployment tool. A knack for interfacing with any system, API or not, could be its unique superpower. Once your integrations are ...
A smaller weekly VS Code release adds chat workflow refinements, semantic search changes, TypeScript 6.0, and new admin controls.
For several decades since its establishment in 1985, Studio Ghibli has remained the most iconic studio in Japan when it comes to anime movies. Every film produced by the studio is famous for its ...
Earlier this week, Sony shuttered another of its first-party studios, Dark Outlaw. While we've seen an unfortunate trend of Sony-owned studios closing, particularly those developing live-service games ...
Five founders vibe coded marketing systems that run on real data and generate leads without them. Here's how to build yours ...
Hayao Miyazaki is one of the most celebrated anime directors in Japan’s industry, taking his films to a global audience. He is also the first anime director to win the Academy Awards, and his films ...
Marvel Rivals is officially coming to the Nintendo Switch 2, according to its developers. In an interview with IGN at the Game Developers Conference, I asked Marvel Games executive producer Danny Koo ...