Abstract: This paper presents a model-free neural network controller design methodology based on transfer reinforcement learning (TRL) with Gaussian reward shaping, implemented and validated on a Buck ...
Abstract: This article presents a hybrid analytical method for calculating the on-load magnetic field distribution (MFD) and performance predictions in delta-type interior permanent magnet (IPM) ...
// [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture identifier as void*/ImTextureID. Read the FAQ about ImTextureID! // [x] Renderer: Desktop GL only: Support for large meshes (64k+ ...
// This needs to be used along with a Renderer (e.g. DirectX11, OpenGL3, Vulkan..) // Implemented features: // [X] Platform: Clipboard support (for Win32 this is actually part of core dear imgui) // ...