// This needs to be used along with a Renderer (e.g. DirectX11, OpenGL3, Vulkan..) // Implemented features: // [X] Platform: Clipboard support (for Win32 this is actually part of core dear imgui) // ...
In some ways, Amazon has lagged its big tech peers in AI. It doesn't have a leading large language model, and it seems to have gotten off to a late start in generative AI. However, Amazon does have a ...
// [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture identifier as void*/ImTextureID. Read the FAQ about ImTextureID in imgui.cpp. // You can copy and use unmodified imgui_impl_* files ...
Abstract: This paper presents a model-free neural network controller design methodology based on transfer reinforcement learning (TRL) with Gaussian reward shaping, implemented and validated on a Buck ...
Abstract: The emerging technique of network function virtualization (NFV) facilitates resource management by decoupling network functions from dedicated hardware devices and moving them to software ...