There is much to be said for temptation in two dimensions. A menu, stuck against the window of a restaurant or framed on the wall outside, calls out to our salivary glands and draws us over the ...
Dorothy Waugh, a pioneering Modernist designer who created the U.S. government’s first in-house National Parks poster campaign during the Great Depression, is the subject of her first-ever solo ...
It’s the collaboration made in pop-punk dreams: Yellowcard and Good Charlotte have finally teamed up on a song together. The two early-aughts pioneers have released an updated feature version of ...
BLOOMINGTON, Ind. — Game after game, Indiana University drops free posters that have become quite the collectible with the team’s success. As soon as the season schedule comes out, Jon Terzini is ...
This year has produced a glorious array of movie posters, and although there was plenty to admire in the brash marketing of big budget franchise fare – there was some interesting work around Tron: ...
With their posters for the Indiana Jones films, Rambo and more, Renato Casaro and Drew Struzan made work that embedded itself in our pop culture memories. Critic’s Notebook With their posters for the ...
A new character poster from Guillermo del Toro’s “Frankenstein” gives viewers the most detailed look yet at Jacob Elordi’s character, simply known as “The Creature.” Little by little, del Toro has ...
He created some of the most memorable movie posters of all-time in his own signature style as Steven Spielberg and Guillermo del Toro pay tribute. By James Hibberd Writer-at-Large Drew Struzan, the ...
In honor of the legendary poster artist's passing, we take a look back at the very best works of a master. Reading time 4 minutes Drew Struzan, who passed away this week, has probably burned some of ...
He created artwork for ‘A Fistful of Dollars,’ ‘Conan the Barbarian’ and more, then made a comeback with ‘Once Upon a Time … in Hollywood.’ By Mike Barnes Senior Editor Renato Casaro, the Italian ...
When it comes to buying a puzzle, there are a few things to think about: How big do you want said puzzle to be? Do you want to tackle a 2D puzzle, or attempt a 3D model? And, most importantly, what ...
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